Program
At the moment you can see the list of accepted papers.
More details will be provided later.
The social event will take place Thursday evening at Certosa di Calci with a visit to the Museum of Natural History
Some further information on the location of the social event.
Content of this page:
- Invited Speaker
- TAMODIA - Full Papers
- TAMODIA - Short Papers
- HCSE - Full Papers
- HCSE - Short Papers
- System Demonstrations
Tasks = data + action + context:
automated task assistance through data-oriented analysis
Maybe you want to visit Alan's homepage.
automated task assistance through data-oriented analysis
Maybe you want to visit Alan's homepage.
Assessment of Object Use for Task Modeling
From Task to Agent-Oriented Meta-Models, and Back Again
Task Model-based Usability Evaluation for Smart Environments
Information Supply Mechanisms in Ubiquitous Computing,
Crisis Management and Workflow Modelling
Crisis Management and Workflow Modelling
AMBOSS: A Task Modeling Approach for Safety-Critical Systems
Steps in Identifying Interaction Design Patterns for Multimodal Systems
A Method for Modeling Interactions on Task Representations
in Business Task Management Systems
in Business Task Management Systems
UI design without a task modeling language - using BPMN and Diamodl for task modeling and dialog design
An Event-Condition-Action approach for Contextual Interaction in Virtual Environments
Task-based Development Methodology for Collaborative Environments
Automated Usability Evaluation during Model-based Interactive System Development
Integrating Groupware Notations with UML
MuiCSer: A Process Framework for Multi-Disciplinary User-Centered Software Engineering processes
A Fluid Flow Approach to Usability Analysis of Multi-user Systems
Task-Driven Plasticity: One Step Forward with UbiDraw
ShaMAN: An Agent Meta-Model for Computer Games
The Guilet Dialog Model and Dialog Core for Graphical User Interfaces
A Study on Appropriate Plant Diagram Synthesis for User-Suited HMI in Operating Control
An Ontology-based Adaptation Framework for Multimodal Interactive Systems
Involving End Users in Distributed Requirements Engineering
Concepts for Analysis and Design of Mobile Healthcare Applications
Preserving Rich User Interface State Across Various Platforms
Some Thoughts about the Horizontal Development of Software Engineers
From Desktop to Tabletop: A Migration of User Interface Design for AgilePlanner
Learning Contexts of Use in the Wild for Driving Plastic User Interfaces Engineering
The Ecology of Participants in Co-Evolving Socio-Technical Environments
User Interface Migration between Mobile Devices and Digital TV
Demonstration of Software Components for End-User Development
Transactions in Task Models
